Building 3D Models with modo 701

Author: Juan Jiménez García

Publisher: Packt Publishing Ltd

ISBN: 1849692475

Category: Computers

Page: 240

View: 6283

The book will focus on creating a sample application throughout the book, building gradually from chapter to chapter.If you are new to the 3D world, this is the key to getting started with a modern software in the modern visualization industry. Only minimal previous knowledge is needed.If you have some previous knowledge about 3D content creation, you will find useful tricks that will differentiate the learning experience from a typical user manual from this, a practical guide concerning the most common problems and situations and how to solve them.

3D Printing with SketchUp

Author: Marcus Ritland

Publisher: Packt Publishing Ltd

ISBN: 1783284587

Category: Computers

Page: 136

View: 7473

This book is a practical tutorial, packed with real-world case studies to help you design models that print right the first time. If you are familiar with SketchUp and want to print the models you've designed, then this book is ideal for you. You don't need any experience in 3D printing; however, SketchUp beginners will require a companion book or video training series to teach them the basic SketchUp skills.

Real World Modo

The Authorized Guide: in the Trenches With Modo

Author: Wes Mcdermott

Publisher: Focal Press

ISBN: 9781138456280

Category: Art

Page: N.A

View: 691

Explore one of the most exciting 3D tools on the market, modo, with Real-World modo - the Luxology approved, concept and principle- driven guide. Learn to apply the revolutionary, artist-friendly modo toolset with its powerful 3D rendering engine to your project workflows. In a clear, motivating, and entertaining style, Luxology insider, Wes McDermott, provides captivating 3D imagery, real world observations, and valuable tips and tricks all in one place - an invaluable resource for any digital artist. Explore 3D techniques and principles with chapters on modelling, UV mapping, texturing, animation, lighting and rendering. Learn to leverage the technical elements of the modo rendering engine including Antialaising, Shading Rate and Irradiance Caching from an artist's perspective. Integrate modo with other 3D applications such as Maya and Mudbox and learn to properly setup a linear rendering workflow within modo. For practical, hands-on techniques, you can visit for video walk-throughs that further enhance the coverage in the book.
Technology & Engineering

Unified Signal Theory

Author: Gianfranco Cariolaro

Publisher: Springer Science & Business Media

ISBN: 9780857294647

Category: Technology & Engineering

Page: 928

View: 6729

Unified Signal Theory is an indispensible textbook dealing with the theory of deterministic signals; a topic of fundamental interest to graduates and senior undergraduates in the areas of information engineering (telecommunications, control, systems theory and electronics), astronomy, oceanography, earth science, biology and medicine. The unified theory follows an innovative approach – that of combining all signal classes into just one. The fundamental signal operations (convolution, Fourier transform, linear systems, sampling and interpolation) are established simultaneously for all the signal classes. This unified approach avoids the repetition of similar concepts consequent on other approaches’ separate treatment of definitions and properties for each signal class. Modern wavelet ideas are developed in harmony with the rest of the text. Unified Signal Theory provides: • exercises and examples, to give the student practice; • solutions which are available for download and save the tutor time; and • a choice of two suggested reading paths depending on the level of the student, for an enhanced learning experience. The advantages of the unified approach are many: it permits a global vision of the topic, it is economical in teaching and learning, and it can be adjusted easily to fit new applications. This textbook presents the theory in five chapters, and goes on to demonstrate specific applications such as fast Fourier transform implementation, sampling and reconstructions of signals, and multicolor modulation systems, in a further six chapters. Mathematical concepts are introduced conceptually within the body of the book with more rigorous treatment being reserved for the appendices.

Mastering CryENGINE

Author: Sascha Gundlach,Michelle K. Martin

Publisher: Packt Publishing Ltd

ISBN: 1783550260

Category: Computers

Page: 278

View: 4647

A comprehensive guide that covers advanced tasks performed with the CryENGINE system using interesting examples and illustrations demonstrating each of its features. This book is designed for developers who already have a basic understanding of CryENGINE and who want to take their skills to the next level. Whether you are a hobbyist developer or you are working on an AAA project, Mastering CryENGINE will help you enhance your CryENGINE proficiency.

Away3D 3.6 Cookbook

Author: Michael Ivanov

Publisher: Packt Publishing Ltd

ISBN: 1849512817

Category: Computers

Page: 480

View: 3638

Over 80 practical recipes for creating stunning graphics and effects with the fascinating Away3D engine.

Handbook of Research on Emerging Technologies for Architectural and Archaeological Heritage

Author: Ippolito, Alfonso

Publisher: IGI Global

ISBN: 1522506764

Category: Architecture

Page: 647

View: 6765

Cultural heritage is a vital, multifaceted component of modern society. To better protect and promote the integrity of a culture, certain technologies have become essential tools. The Handbook of Research on Emerging Technologies for Architectural and Archaeological Heritage is an authoritative reference source for the latest scholarly research on the use of technological assistance for the preservation of architecture and archaeology in a global context. Focusing on various surveying technologies for the study, analysis, and protection of historical buildings, this book is ideally designed for professionals, researchers, upper-level students, and practitioners.

Apple Motion 5 Cookbook

Author: Nick Harauz

Publisher: Packt Publishing Ltd

ISBN: 1849693811

Category: Computers

Page: 416

View: 8773

Step-by-step, practical recipes to build simple and complex Motion Graphics with Motion 5"Apple Motion 5 Cookbook" is designed for Final Cut Pro X video editors and Motion 5 users looking to gain more knowledge of how Motion works, and to get more of a 'WOW' factor in projects. It's also aimed at designers and motion designers alike, who are looking to build on their skillsets.

Introducing ZBrush 4

Author: Eric Keller

Publisher: John Wiley & Sons

ISBN: 1118065514

Category: Computers

Page: 464

View: 6710

Design remarkably realistic creatures, people, and objects using ZBrush and the new edition of this top-selling book. Professional Hollywood animator and ZBrush artist Eric Keller combines his firsthand experience with detailed, step-by-step explanations to make you feel right at home with the interface and tools. The book reinforces the core concepts of ZBrush through fun, hands-on tutorials that will help you achieve amazing results. Understand ZBrush's unique sculpting and painting technology Take a tour of ZBrush 4's innovative interface and powerful toolkit Work with digital clay and effectively use the full array of sculpting brushes Master ZSpheres for armature and ZSketching for creating meshes Explore exciting new tools for creating hard surface objects Learn how to set lighting, create materials, and render in ZBrush Create animated turntables within ZBrush to show off your work The book includes a DVD with example files and models to help guide you through each lesson, as well as movies to show you the sculpting techniques used to create many of the digital sculptures. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Modeling in Silo

Author: Antony Ward,David Randall,Nevercenter,

Publisher: Taylor & Francis

ISBN: 1136132058

Category: Art

Page: 330

View: 2728

Create high-quality models in no time at all with these comprehensive, full-color, techniques and tutorials from Antony Ward and David Randall. These step-by-step tutorials walk readers through the creation of a high-quality female model while teaching you the basics and principles behind 3D modeling in Silo - including modeling the face and clothes, creating textures, and posing the character. The companion website includes all of the tutorial and project files. This book is officially endorsed and co-written by the creators of Silo, Nevercenter. Features include:

IBM Power Systems SR-IOV: Technical Overview and Introduction

Author: Scott Vetter,Shivaji D Bhosale,Alexandre Bicas Caldeira,Bartłomiej Grabowski,Chuck Graham,Alexander D Hames,Volker Haug,Marc-Eric Kahle,Cesar Diniz Maciel,Manjunath N Mangalur,Monica Sanchez,IBM Redbooks

Publisher: IBM Redbooks

ISBN: 073845379X

Category: Computers

Page: 84

View: 8677

This IBM® RedpaperTM publication describes the adapter-based virtualization capabilities that are being deployed in high-end IBM POWER7+TM processor-based servers. Peripheral Component Interconnect Express (PCIe) single root I/O virtualization (SR-IOV) is a virtualization technology on IBM Power Systems servers. SR-IOV allows multiple logical partitions (LPARs) to share a PCIe adapter with little or no run time involvement of a hypervisor or other virtualization intermediary. SR-IOV does not replace the existing virtualization capabilities that are offered as part of the IBM PowerVM® offerings. Rather, SR-IOV compliments them with additional capabilities. This paper describes many aspects of the SR-IOV technology, including: A comparison of SR-IOV with standard virtualization technology Overall benefits of SR-IOV Architectural overview of SR-IOV Planning requirements SR-IOV deployment models that use standard I/O virtualization Configuring the adapter for dedicated or shared modes Tips for maintaining and troubleshooting your system Scenarios for configuring your system This paper is directed to clients, IBM Business Partners, and system administrators who are involved with planning, deploying, configuring, and maintaining key virtualization technologies.

Lumion 3D Cookbook

Author: Ciro Cardoso

Publisher: Packt Publishing Ltd

ISBN: 1783550945

Category: Computers

Page: 258

View: 7181

This book offers uses practical applications using recipes with step-by-step instructions and useful information to help you master how to produce professional architectural visualizations in Lumion. The cookbook approach means you need to think and explore how a particular feature can be applied in your project and perform the intended task. This book is written to be accessible to all Lumion users and is a useful guide to follow when becoming familiar with this cutting-edge real-time technology.This practical guide is designed for all levels of Lumion users who know how to model buildings in 3D and a basic understanding of Lumion, who want to enhance their skills to the next level.

The Physics of Neutrinos

Author: Vernon Barger,Danny Marfatia,Kerry Whisnant

Publisher: Princeton University Press

ISBN: 1400845599

Category: Science

Page: 240

View: 2720

The physics of neutrinos--uncharged elementary particles that are key to helping us better understand the nature of our universe--is one of the most exciting frontiers of modern science. This book provides a comprehensive overview of neutrino physics today and explores promising new avenues of inquiry that could lead to future breakthroughs. The Physics of Neutrinos begins with a concise history of the field and a tutorial on the fundamental properties of neutrinos, and goes on to discuss how the three neutrino types interchange identities as they propagate from their sources to detectors. The book shows how studies of neutrinos produced by such phenomena as cosmic rays in the atmosphere and nuclear reactions in the solar interior provide striking evidence that neutrinos have mass, and it traces our astounding progress in deciphering the baffling experimental findings involving neutrinos. The discovery of neutrino mass offers the first indication of a new kind of physics that goes beyond the Standard Model of elementary particles, and this book considers the unanticipated patterns in the masses and mixings of neutrinos in the framework of proposed new theoretical models. The Physics of Neutrinos maps out the ambitious future facilities and experiments that will advance our knowledge of neutrinos, and explains why the way forward in solving the outstanding questions in neutrino science will require the collective efforts of particle physics, nuclear physics, astrophysics, and cosmology.

Blender Master Class

A Hands-On Guide to Modeling, Sculpting, Materials, and Rendering

Author: Ben Simonds

Publisher: No Starch Press

ISBN: 1593275102

Category: Computers

Page: 288

View: 9870

Blender is a powerful and free 3D graphics tool used by artists and designers worldwide. But even experienced designers can find it challenging to turn an idea into a polished piece. For those who have struggled to create professional-quality projects in Blender, author Ben Simonds offers this peek inside his studio. You’ll learn how to create 3D models as you explore the creative process that he uses to model three example projects: a muscular bat creature, a futuristic robotic spider, and ancient temple ruins. Along the way, you’ll master the Blender interface and learn how to create and refine your own models. You’ll also learn how to: –Work with reference and concept art in Blender and GIMP to make starting projects easier –Block in models with simple geometry and build up more complex forms –Use Blender’s powerful sculpting brushes to create detailed organic models –Paint textures with Blender and GIMP and map them onto your 3D artwork –Light, render, and composite your models to create striking images Each chapter walks you through a piece of the modeling process and offers detailed explanations of the tools and concepts used. Filled with full-color artwork and real-world tips, Blender Master Class gives you the foundation you need to create your own stunning masterpieces. DVD includes files for each project in the book, as well as extra textures, brushes, and other resources. Covers Blender 2.6x

M1 Abrams Main Battle Tank Manual

From 1980 (M1, M1A1 and M1A2 Models)

Author: Bruce Oliver Newsome,Gregory Walton

Publisher: Haynes Publishing UK

ISBN: 9781785210990

Category: Transportation

Page: 160

View: 3324

The American M1 Abrams main battle tank is a revolutionary design: it broke an evolutionary development lineage from the M20 medium tank of 1941 to the M60 (which it replaced, and which stayed in production until 1987). The M1 remains the only main battle tank in the inventories of the US Army and the US Marine Corps, with years of service to come, while no replacement has been procured. It is believed that the M1 will easily serve for more than 50 years in the US alone. The US retains about 6,000 M1s, while almost 2,000 are in use with the armies of other countries including Australia, Egypt, Iraq, Kuwait, and Saudi Arabia.

C++ Application Development with Code::Blocks

Author: Biplab Kumar Modak

Publisher: Packt Publishing Ltd

ISBN: 1783283424

Category: Computers

Page: 128

View: 8997

This is a comprehensive tutorial with step-by-step instructions on how to develop applications with Code::Blocks.This book is for C++ developers who wish to use Code::Blocks to create applications with a consistent look and feel across multiple platforms. This book assumes that you are familiar with the basics of the C++ programming language.
Literary Criticism

Elements of Criticism

Author: Lord Kames Henry Home

Publisher: N.A

ISBN: 9780898759419

Category: Literary Criticism

Page: 504

View: 8654

This work became a textbook in rhetoric and belles-lettres - nothing similar has supplanted it since its publication over two hundred years ago. This is a reprint of the eleventh edition, with the author?s last corrections and additions. In the preface the author states that the work "treats of the fine arts, and attempts to form a standard of taste, by unfolding those principles that ought govern the taste of every individual." Of this work, which went through at eleven English editions, several 19th century American editions, an abridgement, and translation into German, Samuel Johnson stated, "this book is a pretty Essay, and deserves to be held in some estimation." Henry Home, Lord Kames (1696-1782), made his name, both in his own time and for posterity, in law, criticism, philosophical history and, to some extent, philosophy. Born in Scotland, he became an advocate (barrister) in 1723, and served as a judge in both the civil and criminal courts. Not only did he achieve the highest judicial offices, but he became a member of the main government boards managing the Scottish economy. Through his influence he obtained university professorships for Adam Smith, John Millar and Thomas Reid.
Business & Economics

The Psychology of Social Networking Vol.2

Identity and Relationships in Online Communities

Author: Giuseppe Riva,Brenda K. Wiederhold,Pietro Cipresso

Publisher: Walter de Gruyter GmbH & Co KG

ISBN: 3110473852

Category: Business & Economics

Page: 246

View: 3544

This book describe the Psychology of Social Networking. In order to ‘be online’, an individual has to create an online presence. This online self is presented in different ways, with diverse goals and aims in order to engage in different social media activities and to achieve desired outcomes. The authors propose a wide overview of the psychology of social networking and the several implications of new media in our lives.

AutoCAD Platform Customization

User Interface and Beyond

Author: Lee Ambrosius

Publisher: John Wiley & Sons

ISBN: 1118906950

Category: Computers

Page: 288

View: 2598

Make AutoCAD your own with powerful personalization options Options for AutoCAD customization are typically the domain of administrators, but savvy users can perform their own customizations to personalize AutoCAD. Until recently, most users never thought to customize the AutoCAD platform to meet their specific needs, instead leaving it to administrators. If you are an AutoCAD user who wants to ramp up personalization options in your favorite software, AutoCAD Platform Customization: User Interface and Beyond is the perfect resource for you. Author Lee Ambrosius is recognized as a leader in AutoCAD platform customization and can help you get the most out of AutoCAD. Establish and manage CAD standards for the drawings you create Control the startup process and settings that define the drawing environment Modify the user interface to display the commands you use most frequently and create new commands Create macros to speed up frequently repeated tasks Define custom shapes, linetypes, and hatch patters to control the linework in a drawing Use real-world tips and tutorials to reinforce the author's topical discussions A perfect resource for CAD administrators, students, senior drafters, and other CAD enthusiasts, AutoCAD Platform Customization: User Interface and Beyond features in-depth discussions of customization options as well as detailed examples and tutorials. As an eight-year customization and programming session leader with Autodesk University, Lee Ambrosius is uniquely qualified to help users get the most out of software based on the AutoCAD platform. His AutoCAD Platform Customization: User Interface and Beyond is the go-to resource for those who are ready to take their software customization to the next level.

3D for Graphic Designers

Author: Ellery Connell

Publisher: John Wiley & Sons

ISBN: 9781118147917

Category: Computers

Page: 400

View: 2616