Ghost World is the story of Enid and Rebecca, teenage friends facing the unwelcome prospect of adulthood, and the uncertain future of their complicated relationship. Clowes conjures a balanced semblance, both tender and objective, of their fragile existence, capturing the mundane thrills and hourly tragedies of a waning adolescence, as he follows a tenuous narrative thread through the fragmented lives of these two fully realised young women.
This is a pre-1923 historical reproduction that was curated for quality. Quality assurance was conducted on each of these books in an attempt to remove books with imperfections introduced by the digitization process. Though we have made best efforts - the books may have occasional errors that do not impede the reading experience. We believe this work is culturally important and have elected to bring the book back into print as part of our continuing commitment to the preservation of printed works worldwide.
Do you believe in astromagic? It’s an art that governs stars and planets and, therefore, enables you to time travel. One morning Lite Yeer fries bacon when out of her watch streams a ghost, and so begins an adventure to the past with the knight Roger and the evil elf Moyo who wants to destroy the entire Universe. Classic narrative devices have been used to deliver a complex detective story intricately woven with black magic.
On a dead planet, a captain and his crew encounter an unknown evil No life can survive on Unseeli—at least, not anymore. This little planet on the edge of the Empire has no oceans, rivers, or lakes—only an endless forest of metal trees, tall enough to scrape the stratosphere. Ten years ago, the indigenous people stormed out of the forest in rebellion, and Captain John Silence was there for the massacre that left Unseeli’s natives extinct and the planet completely lifeless save for the engineers who mine its invaluable metals. When the mining operation goes off the rails, Silence will be called back to the world that still haunts his nightmares. The miners have erected a force shield around the planet and cut off all communication with the Empire. Backed up by a few professional killers, Silence lands at the mine in hopes of discovering what’s gone wrong. Getting into Unseeli will be tough—but getting out could prove impossible.
A Western town takes on a life of its own when a stranger rides in and is drawn into a series of brawls, gunfights, and train robberies while becoming entangled with a saloon singer and a schoolmistress, with whom he falls in love.
Die 12-jährige Sara hat eine ungewöhnliche Eigenschaft: Sie kann Geister sehen! Aber das behält sie lieber für sich, sonst würde man sie bestimmt für verrückt erklären. Und solange sie den Geistern aus dem Weg geht, ist auch alles in bester Ordnung. Doch dann muss Sara mit ihrem Vater umziehen! Und nicht nur in ihrem neuen Zuhause, auch in dem ganzen Städtchen wimmelt es nur so von Geistern. Und einer von ihnen, ein alter Mann, versucht ihr etwas mitzuteilen. Sara muss sich ihren Fähigkeiten stellen, um eine Katastrophe zu verhindern...
Hiding her psychic abilities in hopes of living a normal life, 12-year-old Sara finds her circumstances complicated by her family's relocation to a paranormally active Jersey Shore town where she is pursued by a ghost in desperate need of help. Simultaneous.
Callum Morton, one of Australia's most prominent contemporary artists, is inspired by his ongoing interest in architecture and the built environment. For his large-scale installation 'Ghost World', Morton transformed the Park Level of the Children's Art Centre into a street scene with a series of building facades similar to sets built for movies and television shows. Children were invited to venture up and down the street and explore what lay beyond the exterior walls. A bright and informative souvenir of the installation, in the Children's Art Centre from 26 June to 17 October 2010, Callum Morton 'Ghost World' contains 27 beautiful colour images documenting the spectacular built spaces designed by the artist exclusively for the 'Ghost World', with short texts expanding on the concepts behind the work.
Bahn frei für Ghost! Rennen, das kann GHOST, der eigentlich Castle Cranshaw heißt, schneller als jeder andere: davonrennen. Denn es gab eine Nacht in seinem Leben, in der es genau darauf ankam, in der er um sein Leben rannte. In der Schule läuft es so la la für GHOST. Wer ihm dumm kommt, kriegt eine gescheuert. Doch dann wird GHOST mehr durch Zufall Mitglied in einer Laufmannschaft, und sein Leben stellt sich auf den Kopf. Trainer Brody nimmt ihn unter seine Fittiche, und das ganze Team steht an seiner Seite. Es geht nicht mehr ums Davonrennen, sondern darum, das Ziel immer vor Augen zu haben. Der Startschuss ist gefallen.
Jaedon is back. This time he must help a young girl and her horse. But, Satan has set his sights on the young girl's soul. Jaedon must find a way to keep her safe. Luckily, he has friends - and a key to Ghost World. Will that be enough to save the girl?
Continuing their interstellar voyages, the Cosmic Crusaders find a strange planet whose inhabitants are held in thrall by a baleful hypnotic influence, reinforced by a gigantic luminescent "face" in the sky, stretching across thousands of miles of space. The servitor race are reduced to a zombie-like state, as they mine two kinds of mineral rocks, leaving them in carefully separated cairns on the surface of the planet. Periodically the rocks are collected by their alien overlords. The Golden Amazon and her fellow Crusaders soon become locked in a struggle to the death to uncover the mystery of the rock mining and overthrow a cosmic tyranny. Another action-packed scientific adventure in the ongoing saga of the Golden Amazon!