Thinking In Java Has Earned Raves From Programmers Worldwide For Its Extraordinary Clarity, Careful Organization, And Small, Direct Programming Examples. It'S The Definitive Introduction To Object-Oriented Programming In The Language Of The World Wide Web. From The Fundamentals Of Java Syntax To Its Most Advanced Features, Thinking In Java Is Designed To Teach, One Simple Step At A Time. Fully Updated For J2Se5 With Many New Examples And Chapters.
Essential Skills--Made Easy!================= Learn the all basics and advanced features of Java programming in no time from Bestselling Java Programming Author Harry H Chaudhary. Thinking in Java, Edition 2014, starts with the basics; I promise this book will make you 100% expert level champion of java. Must read full book description before buying Fully Updated with Java 7, And new features , Including Live software development. First Part- Teach you how to compile and run a Java program, shows you everything you need to develop, compile, debug, and run Java programs. And then discusses the keywords, syntax, and constructs that form the core of the Java language. After that it leads you to advanced features of java, including multithreaded programming and Applets. Second Part- Of book covers Software Development Using Java, Java Beans, Tour of Swing, Servlets and live project. Third part- Of book covers .SCJP/SCJD (OCJP-OCJD) - Bonus and (Java Coding Standards) & (Coding Clarity and Maintainability) & (Core Java Database Issues). Get started programming championship in Java right away with help from this fast-paced tutorial. Fourth Part- Collection of 1000+ Java Interview Questions / Answers will teach you how to crack Java Interview. Learning a new language is no easy task especially when it''s an oop''s programming language like Java. You might think the problem is your brain. It seems to have a mind of its own, a mind that doesn''t always want to take in the dry, technical stuff you''re forced to study. The fact is your brain craves novelty. It''s constantly searching, scanning, waiting for something unusual to happen. After all, that''s the way it was built to help you stay alive. It takes all the routine, ordinary, dull stuff and filters it to the background so it won''t interfere with your brain''s real work--recording things that matter. How does your brain know what matters? This Java Book is very serious java stuff: A complete introduction to Java. You''ll learn everything from the fundamentals to advanced topics, if you''ve read this book, you know what to expect--a visually rich format designed for the way your brain works. To use this book does not require any previous programming experience. However, if you come from a C/C++ background, then you will be able to advance a bit more rapidly. As most readers will know, Java is similar, in form and spirit, to C/C++. Thus, knowledge of those languages helps, but is not necessary. Even if you have never programmed before, you can learn to program in Java using this book. Inside Contents (Chapters): 1(Overview of Java) 2(Java Language) 3(Control Statements)4(Scanner class, Arrays & Command Line Args)5(Class & Objects in Java)6(Inheritance in Java)7(Object oriented programming)8(Packages in Java)9(Interface in Java)10(String and StringBuffer)11(Exception Handling)12(Multi-Threaded Programming)13(Modifiers/Visibility modes)14(Wrapper Class)15(Input/Output in Java)16(Applet Fundamentals)17(Abstract Windows Toolkit)(AWT)18(Introducton To AWT Events)19(Painting in AWT)20( java.lang.Object Class )21(Collection Framework) PART - II (Software Development) 22(Overview Java Beans )23(Introducing Swing )24(Exploring Swing )25(Exploring Servlets)26 (Applying Java- Live project) PART - III (Advance Coding Standards for Java) 27(Java Coding Standards)28(Clarity and Maintainability)29(Core Java Database Issues) PART - IV (1000+ Interview Questions and Answers) 30(Cracking the Java Coding Interview)
Object-Oriented Design with UML and Java provides an integrated introduction to object-oriented design with the Unified Modelling Language (UML) and the Java programming language. The book demonstrates how Java applications, no matter how small, can benefit from some design during their construction. Fully road-tested by students on the authors' own courses, the book shows how these complementary technologies can be used effectively to create quality software. It requires no prior knowledge of object orientation, though readers must have some experience of Java or other high level programming language. This book covers object technology; object-oriented analysis and design; and implementation of objects with Java. It includes two case studies dealing with library applications. The UML has been incorporated into a graphical design tool called ROME, which can be downloaded from the book's website. This object modelling environment allows readers to prepare and edit various UML diagrams. ROME can be used alongside a Java compiler to generate Java code from a UML class diagram then compile and run the resulting application for hands-on learning. This text would be a valuable resource for undergraduate students taking courses on O-O analysis and design, O-O modelling, Java programming, and modelling with UML. * Integrates design and implementation, using Java and UML * Includes case studies and exercises * Bridges the gap between programming texts and high level analysis books on design
* Will appeal to the same (large) audience as Joel on Software * Contains exclusive commentary by Joel * Lots of free publicity both because of Joel’s influence in the community and the influence of the contributors
Full coverage of functional programming and all OCA Java Programmer exam objectives OCA, Oracle Certified Associate Java SE 8 Programmer I Study Guide, Exam 1Z0-808 is a comprehensive study guide for those taking the Oracle Certified Associate Java SE 8 Programmer I exam (1Z0-808). With complete coverage of 100% of the exam objectives, this book provides everything you need to know to confidently take the exam. The release of Java 8 brought the language's biggest changes to date, and for the first time, candidates are required to learn functional programming to pass the exam. This study guide has you covered, with thorough functional programming explanation and information on all key topic areas Java programmers need to know. You'll cover Java inside and out, and learn how to apply it efficiently and effectively to create solutions applicable to real-world scenarios. Work confidently with operators, conditionals, and loops Understand object-oriented design principles and patterns Master functional programming fundamentals
Introduction to Java Programming, Brief, 8econsists of the first 20 chapters from the Comprehensive version ofIntroduction to Java Programming. It introduces fundamentals of programming, problem-solving, object-oriented programming, and GUI programming. The Brief version is suitable for a CS1 course. Regardless of major, students will be able to grasp concepts of problem-solving and programming — thanks to Liang’s fundamentals-first approach, students learn critical problem solving skills and core constructs before object-oriented programming. Liang’s approach includes application-rich programming examples, which go beyond the traditional math-based problems found in most texts. Students are introduced to topics like control statements, methods, and arrays before learning to create classes. Later chapters introduce advanced topics including graphical user interface, exception handling, I/O, and data structures. Small, simple examples demonstrate concepts and techniques while longer examples are presented in case studies with overall discussions and thorough line-by-line explanations. In the Eighth Edition, only standard classes are used.
Learning a programming language on you own can be daunting. Programming books can be confusing and incomplete. Program listings often do not work until you have mucked around using trial and error. I like to use books as reference after I have read them. Invariably, none of the books have the particular information that I want, nor do they have references to other information sources. Java Programming -- What Do You Want To Do? changes all that. Inside there are clear instructions on how to do what you want to do -- Basic structures, graphics programming with AWT and NetBeans, Advanced structures, test preparation, networking, cell phone programming and much more.