This book is concerned with bilingual thematic dictionaries (BTDs). The three chief aims of the research project are: 1) to identify the characteristic features of the bilingual thematic dictionary, 2) to gauge its usefulness, and 3) to make suggestions as to how it could be improved. Various approaches are adopted in order to reveal the nature of the BTD. The typological approach considers the lexicographic genres (bilingual, thematic, and pedagogical) which have been combined to create this hybrid reference work. Particular attention is paid to the BTD's immediate forerunner and closest lexicographic relative: the monolingual thematic learner's dictionary. Detailed textual analyses of contemporary thematic dictionaries identify the characteristic features of the macrostructure, microstructure, and other components from a structural perspective. In order to evaluate the usefulness of the BTD features identified, the textual analyses are supplemented by three pieces of user research involving a questionnaire (to elicit learners' opinions), a test (on the effectiveness of the access structure), and an experiment (to discover how a learner uses a BTD).
Our lives are supposed to be resplendent, radiant, and glorious. Instead, what most of us experience is a life filled with struggle, conflict, and illness. Relationshifting creates a bridge to a new life based upon Dr. Angela Longos more than forty years of clinical experience. Dr. Longo offers an overview of the eight bottom lines, which she defines as the eight major ways in which we block the flow of positive energy into our lives. She explains how to shift that energy to resplendent living by relationshifting through quantum resplendencya quantum way of living. The Relationshifting workbook includes explanations and exercises using the following tools: Heartwaving is an easy-to-use technique used to shift old, unproductive patterns to resplendency. Bathwaves are Longos self-created energy patterns based upon her beliefs, attitudes, thoughts, habits, words, actions, values, and emotions. Love Letters are messages she sends to herself to guide her to living resplendency. Triunity shows her she is actually three beings in onepromoting understanding of her larger persona. Eternalbeing indicates the larger, unique purpose of her life. Muscle testing helps to assess her perceptions and patterns. Shifting the Eight Bottom Lines, the eight judgments that keep her from changing her Bathwaves to living resplendency. Relationshifting demonstrates the fact that when you are living in the resplendent way, life is EEEZYan eternal, emergent, entanglement as a zestful you.
A common definition of ekphrasis is descriptive writing influenced by the visual arts. Beyond the written word, however, responding to art can engender self-reflection, creativity, and help writers to build characters, plot, and setting. This book unites the history and tradition of ekphrasis, its conventions, the writing process, and multi-genre writing prompts. In addition to subjects such as early art engagement, psychology, and the eye-brain-perception relationship, this book discusses artists' creative processes, tools, and techniques, and offers instruction on how to read art by way of deep-looking.
“Life is more fun if you play games.” ― Roald Dahl, My Uncle Oswald This compendium brings together a selection of the very best games. There are parlour games, travel games, trivia games, riddles, puzzles and more. Traditional family favourites feature alongside an array of newly created games. The centrepieces of this collection are the six games: Descriptionary, Just a Minute, Lost for Words, Ultimate Charades, Quick Draw, and Trivial Disputes. In total, these six games alone include 1350 game cards (one e-reader page each). Most of the cards offer multiple gameplay options, so you can return to them again and again. These games require no set-up time, and can be instantly enjoyed with friends or family wherever you are. At Elsinore Books we pride ourselves on creating beautiful e-books, and devote great attention to formatting, and ease of navigation. This book contains a cleanly-styled contents page that permits easy movement between games. Each game occupies its own chapter, so you can move between games by pressing a single button on your e-reader. You can view a full listing of the games inside by clicking on the preview of this book and viewing the contents page. Some of the collection highlights are outlined below: Speaking Games Descriptionary: Players aim to describe as many words as possible in a 30-second time limit. 300 game cards are included. Each card has five words, one in each of the following categories: Places, Objects, Nature, Adjectives, and Random. Just a Minute: The popular game where players have to speak on a given topic for one minute without hesitation, repetition or deviation. 250 games cards are included. On each card players will find three topics to choose from. Lost For Words: Players face two challenges in this game: 1) To describe a given word without using any of the forbidden words listed beneath it 2) To describe a given word using no more than three words (and sometimes using only one word!) 300 game cards are included, and two challenges appear on every card. Acting and Character Games Ultimate Charades: Ultimate charades brings together elements of three games: classic charades, reverse charades, and adverbs. It’s a great game for families to enjoy together. You’ll find 200 cards here, each offering a choice of three options. Players will act out the titles of films, books, songs, and TV programmes, as well as proverbs, actions, famous people, and fictional characters. Pen and Paper Games Quick Draw: A sketch-off, where artists from each team race to depict words and phrases. There are 400 drawing challenges, spread across five categories: People and Animals, Things, Creative Works, Idioms, and Challenges. Travel and Trivia Games Trivial Disputes: A general knowledge listing quiz that can be played in teams or with everyone out for themselves. Among the things players must put in order: buildings by size, animals by weight, cars by top speed, films by box-office profits. There are 100 Cards, divided into ten games. Riddles and Puzzles. Five complete chapters from The Great Book of Riddles, also by Elsinore Books, are included in this compendium. You’ll have 50 of the finest riddles, puzzles and brainteasers to make your way through. There are classical logic puzzles, lateral thinking puzzles, mathematical brain teasers, word ladders, ditloids, and illustrated coins, cups, and toothpicks puzzles Here is one of the riddles you’ll find inside: The king’s two bodyguards developed an ingenious method for assuring the king’s safety. With the king standing between them, they would face in opposite directions; one looking to the west and the other to the east, but at the same time, and without the use of any reflective surfaces, they would both be able to observe the king clearly. How was this possible?
This work draws upon the history of Arctic development and the view of the Arctic in different states to explain how such a discourse has manifested itself in current broader cooperation across eight statistics analysis based on organization developments from the late 1970s to the present, shows that international region discourse has largely been forwarded through the extensive role of North American, particularly Canadian, networks and deriving form their frontier-based conceptualization of the north.
Shares the secrets of powerful writing and explains how to eliminate poor writing habits, enliven tired vocabulary, write effectively for a target audience, and express oneself with greater clarity, harmony, and specificity.