There's something peculiar about the Tsun family, who have been forced to land their rocket in Senbei's yard. For instance, why does their son turn into a cuddly tiger whenever he feels the female touch? And what do the gifted Tsun children have up their sleeves when they compete at Penguin Village's very own high school Olympics? -- VIZ Media
Dragon Ball introduces a young monkey-tailed boy named Goku (a wry update of the classic Chinese "Monkey King" legend), whose quiet life changes when he meets a girl named Bulma who is on a quest to collect seven "Dragon Balls." If she gathers them all, an incredibly powerful dragon will appear and grant her one wish. But the precious orbs are scattered all over the world, and Bulma could use the help of a certain super-strong boy... Trunks, a mysterious warrior from the future, has arrived to warn Son Goku of a horrendous menace that could destroy the universe. Dr. Gero, the diaboical genius of the Red Ribbon Army, has constructed androids designed to defeat Goku and take over the world. Goku must locate an destroy these androids before they’re activated, or face certain doom!
Goku’s adventure from the best-selling classic manga Dragon Ball continues in this new series written by Akira Toriyama himself! Ever since Goku became Earth’s greatest hero and gathered the seven Dragon Balls to defeat the evil Boo, his life on Earth has grown a little dull. But new threats loom overhead, and Goku and his friends will have to defend the planet once again in this continuation of Akira Toriyama’s best-selling series, Dragon Ball! The Tournament of Power is over and Goku and Vegeta have embarked on a new adventure…in space! The Galactic Patrol experiences its worst prison break ever, and the evil Moro—a planet-eating monster—escapes! Moro’s goal is attaining the Dragon Balls of New Namek, and it’s up to Goku, Vegeta and the Galactic Patrol to stop him! But how can they do anything when Moro can drain them of their energy just by being near them?!
Eath's greatest hero...is from outerspace! Dragon Ball introduces a young monkey-tailed boy named Goku (a wry update of the classic Chinese "Monkey King" legend), whose quiet life changes when he meets a girl named Bulma who is on a quest to collect seven "Dragon Balls." If she gathers them all, an incredibly powerful dragon will appear and grant her one wish. But the precious orbs are scattered all over the world, and Bulma could use the help of a certain super-strong boy... (In Japan, Dragon Ball and Dragon Ball Z were originally a single 42-volume series. VIZ Media's Dragon Ball contains vols. 1-16 of the original Japanese Dragon Ball, from the beginning of the series to the climax of Goku's last fight with Piccolo.) Goku needs just one more Dragon Ball to wish Upa's father back to life...but the Ball is in the hands of an old enemy! Then, Goku and his friends part ways, promising to meet again in three years at the Tenka'ichi Budôkai, the "Strongest-Under-the-Heavens" Martial Arts Tournament. But this time the competition is stronger than ever: Tenshinhan and Chaozu, the deadly disciples of Tsuru-Sen'nin, the Crane Hermit! Will Kame-Sen'nin's turtle-style kung fu beat crane style? Or will their strange new opponents be triumphant?
Goku begins a new adventure, and this time the quest is to conquer thyself. In Dragon Ball Culture Volume 3: Battle, you’ll discover the origin of Goku’s training mentality. You’ll see how Akira Toriyama combines thousands of years of martial arts history and modern cinema together to create the Tenkaichi Budōkai. And you’ll hear how Dragon Ball almost gets cancelled, but then changes its format to become the world’s most recognized anime and manga series. Travel alongside Goku as he becomes the disciple of the world’s greatest martial artist, meets his new training partner, and competes in the largest tournament on Earth. Will this wild monkey boy gain the discipline he needs to become the champion? Volume 3 explores Chapters 24 to 53 of the Dragon Ball manga. Let the battle begin!
Everybody has a dream, and for Shô Kazamatsuri, that dream is simple: he wants to be the best soccer player he can possibly be. He's the spirited leader of the Josui Junior High team and everyone looks up to him. In turn, he tries to keep the team together at any cost! Josui makes it to the district finals! When Shô and the others go to scout out their future opponent, the virtually unknown Hiba, they meet team captain Tsubasa Shiina. An informal game breaks out and the key players get to test out each other's mettle. Hiba's defense is strong--stronger than anything Josui's faced before. Does Josui have what it takes to become district champs?
Turtle vs. Crane The next Tenka’ichi Budokai martial art tournament is just around the corner, and an eager Son Goku can’t wait to face even tougher fighters for the “Strongest Under the Heavens” title! Among the contestants include pipsqueak Chaozu and three-eyed Tenshinhan, deadly disciples of Tsuru-Sen’nin, the Crane Hermit! As it turns out, Tsuru-Sen’nin is an old rival of Goku’s teacher Kame-sen’nin (also known as the Turtle hemit). What’s worse, Tsuru-Sen’nin orders Chaozu and Tenshinhan to kill the Kame Sen’nin disciples! Will crane-style kung fu beat out turtle style? As these two martial arts schools duke it out in the tournament ring, things just might turn fatal!" Reads R to L (Japanese Style) for teen audiences.
The battle to decide the fate of Meiji-era swordsmanship has begun! Action, romance, and historical intrigue help make Nobuhiro Watsuki's Rurouni Kenshin, the tale of a wandering swordsman set against the backdrop of the Meiji Restoration, one of the most popular Shonen Jump titles among fans to date. Himura Kenshin, once an assassin (or hitokiri ) of ferocious power, now fights to protect the honor of those in need. His sakabato broken in battle, Kenshin seeks out the man who forged it--Arai Shakkû--only to be turned away. Seikû, son of the legendary swordsmith, had for a time been continuing his father's work (the forging of katana, meant for killing), but has since given up that calling and spends his time making humble cooking knives. Respecting Seikû's wishes, Kenshin leaves without the desired blade...but not before Shishio's spies learn that Shakkû has forged one last sword. Meanwhile, Shishio arrives in Kyoto with orders for his ten generals or "Ten Swords" to join him and put into motion a plan to take over Japan. Chô, one of Shishio's "swords," learns early of Shakkû's final blade and determines to secure it at any cost. Now, armed only with his broken sakabatô, Kenshin must face Chô in battle...
Everybody has a dream, and for Shô Kazamatsuri, that dream is simple: he wants to be the best soccer player he can possibly be. He's the spirited leader of the Josui Junior High team and everyone looks up to him. In turn, he tries to keep the team together at any cost! Shô makes some headway in his quest for a new technique that will make him an awesome forward and set him apart from his rival Takashi. Then, some of the players are shocked and confused when Coach Obanazawa removes them from the game after they've made some fantastic moves. What is going to happen in this crucial game that will determine who makes it to the elite team?!
Covering genres from action/adventure and fantasy to horror, science fiction, and superheroes, this guide maps the vast and expanding terrain of graphic novels, describing and organizing titles as well as providing information that will help librarians to build and balance their graphic novel collections and direct patrons to read-alikes. • Introduces users to approximately 1,000 currently popular graphic novels and manga • Organizes titles by genre, subgenre, and theme to facilitate finding read-alikes • Helps librarians build and balance their graphic novel collections
Robot girl hijinks from the creator of Dragon Ball! When goofy inventor Senbei Norimaki creates a precocious robot named Arale, his masterpiece turns out to be more than he bargained for! In a special dramatic episode of Dr. Slump, Senbei, Arale, and friends try their hand at law enforcement--with predictably hazardous results. And when Peasuke loses his heart to a tall sixth grader, Arale uses the Big-Small Ray Gun to make her small--so small that they lose her in the grass!
A tennis prodigy leads his handsome tennis club to victory at the national tournament. Four-time consecutive U.S. Junior tournament champ Ryoma Echizen comes to Seishun Academy to further his reign as The Prince of Tennis. His skill is matched only by his attitude--irking some but impressing all as he leads his team to the Nationals and beyond! In preparation for the City Tournament, Seishun Academy's team captain Kunimitsu Tezuka decides to hold intra-squad games. It's a routine way for the team players to get some much-needed practice matches, but it's all fun and games until someone's competitive nature surfaces. Ryoma is pitted against Shusuke, and Ryoma wastes no time in putting on the pressure against his teammate. But with his tenacious strategy known as "Higuma Otoshi" (Bear Hunt), Shusuke's got a few tricks of his own....
A tennis prodigy leads his handsome tennis club to victory at the national tournament. Four-time consecutive U.S. Junior tournament champ Ryoma Echizen comes to Seishun Academy to further his reign as The Prince of Tennis. His skill is matched only by his attitude--irking some but impressing all as he leads his team to the Nationals and beyond! Practice games soar to a new level as the Seishun Academy intra-squad games get underway. Meanwhile, the semifinal match between Fudomine and Yamabuki at the City Tournament is put on ice when word reaches Kippei that his teammates were involved in a car accident. But the real fun begins when Seishun's Momo steps onto the court to play Yamabuki's Kiyosumi Sengoku. Momo sure wasn't prepared to face a player who uses a racket with an unusually low string tension...!
The world’s most popular ninja comic! Naruto is a young shinobi with an incorrigible knack for mischief. He’s got a wild sense of humor, but Naruto is completely serious about his mission to be the world’s greatest ninja! What does Sasuke’s older brother want with Naruto? As Jiraiya trains Naruto to push beyond his limits, secrets of the past are revealed, and a mysterious shinobi who could change everything begins to take center stage.
As Freeza changes into new forms, each more powerful than the last, the desperate heroes--Gohan, Kuririn, Piccolo and the self-serving Vegeta--find themselves struggling merely to stay alive. Desperate for a trump card, Vegeta asks Kuririn to mortally wound him, so that his auto-evolving mechanism will turn him into the legendary strongest fighter in the universe--the Super Saiyan! On the other side of the planet, Goku awakens from within his healing capsule and streaks to the battlefield to turn the tide. But even in his final, supposedly deadliest form, Freeza has an ace up his sleeve... -- VIZ Media
Robot girl hijinks from the creator of Dragon Ball! When goofy inventor Senbei Norimaki creates a precocious robot named Arale, his masterpiece turns out to be more than he bargained for! In an especially tearful episode, Senbei fixes the anti-gravity device on the Tsuns family's rocket, and they leave Penguin Village forever...or at least, for a few pages. And in a slightly less tearful episode, Senbei fixes the anti-gravity device (again!), this time so that King Nikochan can return home--with some unwanted stowaways: Arale and the Gatchans!
Robot girl hijinks from the creator of Dragon Ball! When goofy inventor Senbei Norimaki creates a precocious robot named Arale, his masterpiece turns out to be more than he bargained for! Will an alien invasion of Earth hold Arale's attention? Will she ever be her loopy self again after a cricket shorts her brain functions and turns her into a normal girl? And what will the local police station do, now that she's started turning in lost-and-found items that nobody wants found--like poop?!