Mathematics

Dynamics, Games and Science

Author: Jean-Pierre Bourguignon

Publisher: Springer

ISBN:

Category: Mathematics

Page: 772

View: 546

The focus of this volume is research carried out as part of the program Mathematics of Planet Earth, which provides a platform to showcase the essential role of mathematics in addressing problems of an economic and social nature and creating a context for mathematicians and applied scientists to foster mathematical and interdisciplinary developments that will be necessary to tackle a myriad of issues and meet future global economic and social challenges. Earth is a planet with dynamic processes in its mantle, oceans and atmosphere creating climate, causing natural disasters and influencing fundamental aspects of life and life-supporting systems. In addition to these natural processes, human activity has developed highly complex systems, including economic and financial systems; the World Wide Web; frameworks for resource management, transportation, energy production and utilization; health care delivery, and social organizations. This development has increased to the point where it impacts the stability and equilibrium in human societies. Issues such as financial and economic crisis, sustainability, management of resources, risk analysis, and global integration have come to the fore. Written by some of the world’s leading specialists, this book presents the proceedings of the International Conference and Advanced School Planet Earth, Dynamics, Games and Science II, held in Lisbon, Portugal, 28 August -6 September 2013, which was organized by the International Center of Mathematics (CIM) as a partner institution of the international program Mathematics of Planet Earth 2013. The book describes the state of the art in advanced research and ultimate techniques in modeling natural, economic and social phenomena. It constitutes a tool and a framework for researchers and graduate students, both in mathematics and applied sciences, focusing mainly on dynamical systems, game theory and applied sciences.
Mathematics

Dynamics, Games and Science I

Author: Mauricio Matos Peixoto

Publisher: Springer Science & Business Media

ISBN:

Category: Mathematics

Page: 809

View: 494

Dynamics, Games and Science I and II are a selection of surveys and research articles written by leading researchers in mathematics. The majority of the contributions are on dynamical systems and game theory, focusing either on fundamental and theoretical developments or on applications to modeling in biology, ecomonics, engineering, finances and psychology. The papers are based on talks given at the International Conference DYNA 2008, held in honor of Mauricio Peixoto and David Rand at the University of Braga, Portugal, on September 8-12, 2008. The aim of these volumes is to present cutting-edge research in these areas to encourage graduate students and researchers in mathematics and other fields to develop them further.

Dynamics, Games and Science II

Author: Mauricio Matos Peixoto

Publisher: Springer

ISBN:

Category:

Page: 784

View: 372

Dynamics, Games and Science I and II are a selection of surveys and research articles written by leading researchers in mathematics. The majority of the contributions are on dynamical systems and game theory, focusing either on fundamental and theoretical developments or on applications to modeling in biology, ecomonics, engineering, finances and psychology. The papers are based on talks given at the International Conference DYNA 2008, held in honor of Mauricio Peixoto and David Rand at the University of Braga, Portugal, on September 8-12, 2008. The aim of these volumes is to present cutting-edge research in these areas to encourage graduate students and researchers in mathematics and other fields to develop them further.
Mathematics

Dynamics, Games and Science II

Author: Mauricio Matos Peixoto

Publisher: Springer Science & Business Media

ISBN:

Category: Mathematics

Page: 752

View: 883

Dynamics, Games and Science I and II are a selection of surveys and research articles written by leading researchers in mathematics. The majority of the contributions are on dynamical systems and game theory, focusing either on fundamental and theoretical developments or on applications to modeling in biology, ecomonics, engineering, finances and psychology. The papers are based on talks given at the International Conference DYNA 2008, held in honor of Mauricio Peixoto and David Rand at the University of Braga, Portugal, on September 8-12, 2008. The aim of these volumes is to present cutting-edge research in these areas to encourage graduate students and researchers in mathematics and other fields to develop them further.
Mathematics

Advances in Dynamic Games

Author: Pierre Cardaliaguet

Publisher: Springer Science & Business Media

ISBN:

Category: Mathematics

Page: 421

View: 261

This book focuses on various aspects of dynamic game theory, presenting state-of-the-art research and serving as a testament to the vitality and growth of the field of dynamic games and their applications. Its contributions, written by experts in their respective disciplines, are outgrowths of presentations originally given at the 14th International Symposium of Dynamic Games and Applications held in Banff. Advances in Dynamic Games covers a variety of topics, ranging from evolutionary games, theoretical developments in game theory and algorithmic methods to applications, examples, and analysis in fields as varied as mathematical biology, environmental management, finance and economics, engineering, guidance and control, and social interaction. Featured throughout are valuable tools and resources for researchers, practitioners, and graduate students interested in dynamic games and their applications to mathematics, engineering, economics, and management science.​
Mathematics

Dynamics, Games and Science II

Author: Mauricio Matos Peixoto

Publisher: Springer

ISBN:

Category: Mathematics

Page: 736

View: 785

Dynamics, Games and Science I and II are a selection of surveys and research articles written by leading researchers in mathematics. The majority of the contributions are on dynamical systems and game theory, focusing either on fundamental and theoretical developments or on applications to modeling in biology, ecomonics, engineering, finances and psychology. The papers are based on talks given at the International Conference DYNA 2008, held in honor of Mauricio Peixoto and David Rand at the University of Braga, Portugal, on September 8-12, 2008. The aim of these volumes is to present cutting-edge research in these areas to encourage graduate students and researchers in mathematics and other fields to develop them further.

Dynamics, Games and Science

Author: Jean-Pierre Bourguignon

Publisher:

ISBN:

Category:

Page:

View: 758

The focus of this volume is research carried out as part of the program Mathematics of Planet Earth, which provides a platform to showcase the essential role of mathematics in addressing problems of an economic and social nature and creating a context for mathematicians and applied scientists to foster mathematical and interdisciplinary developments that will be necessary to tackle a myriad of issues and meet future global economic and social challenges. Earth is a planet with dynamic processes in its mantle, oceans and atmosphere creating climate, causing natural disasters, and influencing fundamental aspects of life and life-supporting systems. In addition to these natural processes, human activity has developed highly complex systems, including economic and financial systems; the World Wide Web; frameworks for resource management, transportation, energy production and utilization; health care delivery, and social organizations. This development has increased to the point where it impacts the stability and equilibrium in human societies. Issues such as financial and economic crisis, sustainability, management of resources, risk analysis, and global integration have come to the fore. Written by some of the world's leading specialists, this book presents the proceedings of the International Conference and Advanced School Planet Earth, Dynamics, Games and Science II, held in Lisbon, Portugal, 28 August -6 September 2013, which was organized by the International Center of Mathematics (CIM) as a partner institution of the international program Mathematics of Planet Earth 2013. The book describes the state of the art in advanced research and ultimate techniques in modeling natural, economic and social phenomena. It constitutes a tool and a framework for researchers and graduate students, both in mathematics and applied sciences, focusing mainly on dynamical systems, game theory, and applied sciences.
Mathematics

Advances in Dynamic Games

Author: Michèle Breton

Publisher: Springer Science & Business Media

ISBN:

Category: Mathematics

Page: 565

View: 803

This book focuses on various aspects of dynamic game theory, presenting state-of-the-art research and serving as a testament to the vitality and growth of the field of dynamic games and their applications. The selected contributions, written by experts in their respective disciplines, are outgrowths of presentations originally given at the 13th International Symposium of Dynamic Games and Applications held in Wrocław. The book covers a variety of topics, ranging from theoretical developments in game theory and algorithmic methods to applications, examples, and analysis in fields as varied as environmental management, finance and economics, engineering, guidance and control, and social interaction.
Mathematics

Evolutionary Games and Population Dynamics

Author: Josef Hofbauer

Publisher: Cambridge University Press

ISBN:

Category: Mathematics

Page: 323

View: 425

How to understand evolution in mathematical terms, i.e. how to model natural selection by game theory.
Science

Evolutionary Game Theory, Natural Selection, and Darwinian Dynamics

Author: Thomas L. Vincent

Publisher: Cambridge University Press

ISBN:

Category: Science

Page:

View: 982

All of life is a game, and evolution by natural selection is no exception. The evolutionary game theory developed in this 2005 book provides the tools necessary for understanding many of nature's mysteries, including co-evolution, speciation, extinction and the major biological questions regarding fit of form and function, diversity, procession, and the distribution and abundance of life. Mathematics for the evolutionary game are developed based on Darwin's postulates leading to the concept of a fitness generating function (G-function). G-function is a tool that simplifies notation and plays an important role developing Darwinian dynamics that drive natural selection. Natural selection may result in special outcomes such as the evolutionarily stable strategy (ESS). An ESS maximum principle is formulated and its graphical representation as an adaptive landscape illuminates concepts such as adaptation, Fisher's Fundamental Theorem of Natural Selection, and the nature of life's evolutionary game.
Mathematics

Mathematical Game Theory and Applications

Author: Vladimir Mazalov

Publisher: John Wiley & Sons

ISBN:

Category: Mathematics

Page: 432

View: 823

Mathematical Game Theory and Applications Mathematical Game Theory and Applications An authoritative and quantitative approach to modern game theory with applications from economics, political science, military science and finance. Mathematical Game Theory and Applications combines both the theoretical and mathematical foundations of game theory with a series of complex applications along with topics presented in a logical progression to achieve a unified presentation of research results. This book covers topics such as two-person games in strategic form, zero-sum games, N-person non-cooperative games in strategic form, two-person games in extensive form, parlor and sport games, bargaining theory, best-choice games, co-operative games and dynamic games. Several classical models used in economics are presented which include Cournot, Bertrand, Hotelling and Stackelberg as well as coverage of modern branches of game theory such as negotiation models, potential games, parlor games and best choice games. Mathematical Game Theory and Applications: Presents a good balance of both theoretical foundations and complex applications of game theory. Features an in-depth analysis of parlor and sport games, networking games, and bargaining models. Provides fundamental results in new branches of game theory, best choice games, network games and dynamic games. Presents numerous examples and exercises along with detailed solutions at the end of each chapter. Is supported by an accompanying website featuring course slides and lecture content. Covering a host of important topics, this book provides a research springboard for graduate students and a reference for researchers who might be working in the areas of applied mathematics, operations research, computer science or economical cybernetics.
Mathematics

Modeling, Dynamics, Optimization and Bioeconomics II

Author: Alberto A. Pinto

Publisher: Springer

ISBN:

Category: Mathematics

Page: 532

View: 323

The concepts and techniques presented in this volume originated from the fields of dynamics, statistics, control theory, computer science and informatics, and are applied to novel and innovative real-world applications. Over the past few decades, the use of dynamic systems, control theory, computing, data mining, machine learning and simulation has gained the attention of numerous researchers from all over the world. Admirable scientific projects using both model-free and model-based methods coevolved at today’s research centers and are introduced in conferences around the world, yielding new scientific advances and helping to solve important real-world problems. One important area of progress is the bioeconomy, where advances in the life sciences are used to produce new products in a sustainable and clean manner. In this book, scientists from all over the world share their latest insights and important findings in the field. The majority of the contributed papers for this volume were written by participants of the 3rd International Conference on Dynamics, Games and Science, DGSIII, held at the University of Porto in February 2014, and at the Berkeley Bioeconomy Conference at the University of California at Berkeley in March 2014. The aim of the project of this book “Modeling, Dynamics, Optimization and Bioeconomics II” follows the same aim as its companion piece, “Modeling, Dynamics, Optimization and Bioeconomics I,” namely, the exploration of emerging and cutting-edge theories and methods for modeling, optimization, dynamics and bioeconomy.
Social Science

Models of Science Dynamics

Author: Andrea Scharnhorst

Publisher: Springer Science & Business Media

ISBN:

Category: Social Science

Page: 270

View: 664

Models of Science Dynamics aims to capture the structure and evolution of science, the emerging arena in which scholars, science and the communication of science become themselves the basic objects of research. In order to capture the essence of phenomena as diverse as the structure of co-authorship networks or the evolution of citation diffusion patterns, such models can be represented by conceptual models based on historical and ethnographic observations, mathematical descriptions of measurable phenomena, or computational algorithms. Despite its evident importance, the mathematical modeling of science still lacks a unifying framework and a comprehensive study of the topic. This volume fills this gap, reviewing and describing major threads in the mathematical modeling of science dynamics for a wider academic and professional audience. The model classes presented cover stochastic and statistical models, system-dynamics approaches, agent-based simulations, population-dynamics models, and complex-network models. The book comprises an introduction and a foundational chapter that defines and operationalizes terminology used in the study of science, as well as a review chapter that discusses the history of mathematical approaches to modeling science from an algorithmic-historiography perspective. It concludes with a survey of remaining challenges for future science models and their relevance for science and science policy.
Mathematics

Advances in Dynamic Games and Applications

Author: Tamer Başar

Publisher: Springer Science & Business Media

ISBN:

Category: Mathematics

Page: 418

View: 678

Recent years have witnessed a surge of activity in the field of dynamic both theory and applications. Theoretical as well as practical games, in problems in zero-sum and nonzero-sum games, continuous time differential and discrete time multistage games, and deterministic and stochastic games games are currently being investigated by researchers in diverse disciplines, such as engineering, mathematics, biology, economics, management science, and political science. This surge of interest has led to the formation of the International Society of Dynamic Games (ISDG) in 1990, whose primary goal is to foster the development of advanced research and applications in the field of game theory. One important activity of the Society is to organize biannually an international symposium which aims at bringing together all those who contribute to the development of this active field of applied science. In 1992 the symposium was organized in Grimentz, Switzerland, under the supervision of an international scientific committee and with the help of a local organizing committee based at University of Geneva. This book, which is the first volume in the new Series, Annals of the International Society of Dynamic Games (see the Preface to the Series), is based on presentations made at this symposium. It is however more than a book of proceedings for a conference. Every paper published in this volume has passed through a very selective refereeing process, as in an archival technical journal.
Computers

Physics for Game Developers

Author: David Bourg

Publisher: O'Reilly Media, Incorporated

ISBN:

Category: Computers

Page: 500

View: 969

Game physics has been at the heart of mainstream computer games for years, but recently it's reached a new level with the emergence of Nintendo Wii, PlayStation Move, Microsoft's Kinect, and various mobile devices. This updated bestseller not only provides important knowledge behind bread-and-butter game physics, but helps you leverage exciting interaction gadgets such as accelerometers, touch screens, GPS receivers, pressure sensors, and optical tracking devices. You'll find new chapters on deformable and soft bodies, fluids, and the physics of sound for incorporating realistic effects, including 3D sound. For game developers working alone or as part of a team, this expanded second edition is indispensable. Major topics include: Digital physics—learn the physics behind accelerometers and other sensors in smartphones and game consoles Physics of sound—get up to speed on a topic generally ignored in other books on game physics Rigid body mechanics—become well-versed in the staple of all game physics engines Fluid dynamics—create fabulous special effects through the book’s accessible treatment of this difficult subject Modeling specific systems—design and optimize your physical models with real-world examples
Mathematics

Game-Theoretical Models in Biology

Author: Mark Broom

Publisher: CRC Press

ISBN:

Category: Mathematics

Page: 520

View: 538

Covering the major topics of evolutionary game theory, Game-Theoretical Models in Biology presents both abstract and practical mathematical models of real biological situations. It discusses the static aspects of game theory in a mathematically rigorous way that is appealing to mathematicians. In addition, the authors explore many applications of game theory to biology, making the text useful to biologists as well. The book describes a wide range of topics in evolutionary games, including matrix games, replicator dynamics, the hawk-dove game, and the prisoner’s dilemma. It covers the evolutionarily stable strategy, a key concept in biological games, and offers in-depth details of the mathematical models. Most chapters illustrate how to use MATLAB® to solve various games. Important biological phenomena, such as the sex ratio of so many species being close to a half, the evolution of cooperative behavior, and the existence of adornments (for example, the peacock’s tail), have been explained using ideas underpinned by game theoretical modeling. Suitable for readers studying and working at the interface of mathematics and the life sciences, this book shows how evolutionary game theory is used in the modeling of these diverse biological phenomena.
Mathematics

Modeling, Dynamics, Optimization and Bioeconomics III

Author: Alberto A. Pinto

Publisher: Springer

ISBN:

Category: Mathematics

Page: 467

View: 932

The research and review papers presented in this volume provide an overview of the main issues, findings, and open questions in cutting-edge research on the fields of modeling, optimization and dynamics and their applications to biology, economics, energy, finance, industry, physics and psychology. Given the scientific relevance of the innovative applications and emerging issues they address, the contributions to this volume, written by some of the world’s leading experts in mathematics, economics and other applied sciences, will be seminal to future research developments and will spark future works and collaborations. The majority of the papers presented in this volume were written by participants of the 4th International Conference on Dynamics, Games and Science: Decision Models in a Complex Economy (DGS IV), held at the National Distance Education University (UNED) in Madrid, Spain in June 2016 and of the 8th Berkeley Bioeconomy Conference: The Future of Biofuels, held at the UC Berkeley Alumni House in April 2015.
Business & Economics

Differential Games in Economics and Management Science

Author: Engelbert J. Dockner

Publisher: Cambridge University Press

ISBN:

Category: Business & Economics

Page: 382

View: 147

A comprehensive, self-contained survey of the theory and applications of differential games, one of the most commonly used tools for modelling and analysing economics and management problems which are characterised by both multiperiod and strategic decision making. Although no prior knowledge of game theory is required, a basic knowledge of linear algebra, ordinary differential equations, mathematical programming and probability theory is necessary. Part One presents the theory of differential games, starting with the basic concepts of game theory and going on to cover control theoretic models, Markovian equilibria with simultaneous play, differential games with hierarchical play, trigger strategy equilibria, differential games with special structures, and stochastic differential games. Part Two offers applications to capital accumulation games, industrial organization and oligopoly games, marketing, resources and environmental economics.