Focusing on the breakthrough field of molecular engineering--a new technology enabling scientists to build tiny machines atom by atom--the author offers projections on how this technological revolution will affect the future of computer science, space travel, medicine, and manufacturing
Now programmers can learn the secrets of creating a real-time, interactive, virtual reality walkthrough program on Macintosh. This guide takes the reader through the complete development of "Gossamer" and shows how to use the Gossamer engine to journey and move about in 3D worlds.
Are we in imminent danger of extinction? Yes, according to philosopher John Leslie, in a chilling account of the dangers facing the human race as we approach the second millennium. THE END OF THE WORLD is a sobering assessment of the many disasters that scientists have predicted or speculated as possibilities leading to apocalypse.
Labeled either as the "next industrial revolution" or as just "hype," nanoscience and nanotechnologies are controversial, touted by some as the likely engines of spectacular transformation of human societies and even human bodies, and by others as conceptually flawed. These challenges make an encyclopedia of nanoscience and society an absolute necessity. Providing a guide to what these understandings and challenges are about, the Encyclopedia of Nanoscience and Society offers accessible descriptions of some of the key technical achievements of nanoscience along with its history and prospects. Rather than a technical primer, this encyclopedia instead focuses on the efforts of governments around the world to fund nanoscience research and to tap its potential for economic development as well as to assess how best to regulate a new technology for the environmental, occupational, and consumer health and safety issues related to the field. Contributions examine and analyze the cultural significance of nanoscience and nanotechnologies and describe some of the organizations, and their products, that promise to make nanotechnologies a critical part of the global economy. Written by noted scholars and practitioners from around the globe, these two volumes offer nearly 500 entries describing the societal aspects of nanoscience and nanotechnology. Key Themes - Art, Design, and Materials - Bionanotechnology Centers - Context - Economics and Business - Engagement and the Public - Environment and Risk - Ethics and Values - Geographies and Distribution - History and Philosophy - Integration and Interdisciplinarity - Nanotechnology Companies - Nanotechnology Organizations
In Mondo Nano Colin Milburn takes his readers on a playful expedition through the emerging landscape of nanotechnology, offering a light-hearted yet critical account of our high-tech world of fun and games. This expedition ventures into discussions of the first nanocars, the popular video games Second Life, Crysis, and BioShock, international nanosoccer tournaments, and utopian nano cities. Along the way, Milburn shows how the methods, dispositions, and goals of nanotechnology research converge with video game culture. With an emphasis on play, scientists and gamers alike are building a new world atom by atom, transforming scientific speculations and video game fantasies into reality. Milburn suggests that the closing of the gap between bits and atoms entices scientists, geeks, and gamers to dream of a completely programmable future. Welcome to the wild world of Mondo Nano.
Nanochemistry Nanophysics Nanoelectronics Molecular Machine Molecular Manufacturing Nanomedicine and Nanobiology Instruments and Methodology Environmental and Social Issues Basic Information Extensive Coverage Step-by-step Explanation Includes Modern Developments Explores Future Aspects Application-oriented Topics Appendices Glossary Chapter-end References Index
The question whether molecular primitives can prove to be real alternatives to contemporary semiconductor means or effective supplements extending greatly possibilities of information technologies is addressed. Molecular primitives and circuitry for information processing devices are also discussed. Investigations in molecular based computing devices were initiated in the early 1970s in the hopes for an increase in the integration level and processing speed. Real progress proved unfeasible into the 1980 ́s. However, recently, important and promising results were achieved. The elaboration of operational 160-kilobit molecular electronic memory patterned 1011 bits per square centimeter in the end of 90 ́s were the first timid steps of information processing further development. Subsequent advances beyond these developments are presented and discussed. This work provides useful knowledge to anyone working in molecular based information processing.
Presents information about aging and illness, offers a program of diet and lifestyle choices allowing people to live longer and avoid sickness, and examines current and future roles for biotechnology and nanotechnology in health.