This collection brings together the work of a range of scholars from around the world with different perspectives on one simple question: How can we assess the value of various entertainment products and forms? Entertainment is everywhere. The industries that produce it earn billions of dollars each year and employ hundreds of thousands of people. Its pervasiveness means almost everyone has something to say about entertainment, too, whether it be our opinion on the latest Hollywood blockbuster, a new celebrity couple, or our concerns over its place in the world of politics. And yet, in spite of its significance, entertainment has too-often been dismissed with surprising ease within the academy as a ‘mindless’, ‘lowbrow’ – even ‘dangerous’ – form of culture, and therefore unworthy of serious appraisal (let alone praise). Entertainment Values, challenges this assumption, offering a better understanding of what entertainment is, why we should take it seriously, as well as helping us to appreciate the significant and complex impact it has on our culture.
Most of us have become so immersed in a book or game or movie that the activity temporarily assumed a profound significance and the outside world began to fade. Although we are likely to enjoy these experiences in the realm of entertainment, we rarely think about what effect they might be having on us. Precisely because it is so pervasive, entertainment is difficult to understand and even to talk about. To understand the social role of entertainment, Caught in Play looks closely at how we engage entertainment and at the ideas and practices it creates and sustains. Though entertainment is for fun, it does not follow that it is trivial in its effect on our lives. As this work reveals, entertainment generates commitments to values we are not always willing to acknowledge: values of pleasure, self-indulgence, and consumption. For more information, please visit www.caughtinplay.com.
A professional developer's guide to SQL Server 2005 describes the latest features of the program as related to physical database design, covering everything from establishing database requirements and data modeling to implementation, and discussing how to optimize and secure access to data, indexing strategies, SQL optimization and scalability procedures, optimal code distribution, and the use of .NET code. Original. (Intermediate)
This collection of essays explores the complex issue of film distribution from the invention of cinema into the 1910s. From regional distribution networks to international marketing strategies, these essays discuss the intriguing question of how films came to meet their audiences.
"Most readers will learn a great deal about both entertainment and Americans from this exhaustive and fascinating book. . . . [An] important and unique record of American cultural history." Library Journal
Containing thirteen articles, this book makes the case to philosophers that popular culture is worthy of their attention. It considers popular art forms such as movies, television shows, comic books, children's stories, photographs, and rock songs.