For the first time ever, the epic, in-depth story of the creation of one of the most famous fantasy worlds ever imagined—an illustrious compendium that reveals the breathtaking craftsmanship, artistry, and technology behind the magical Middle-earth of the blockbuster film franchises, The Lord of the Rings Motion Picture Trilogy and The Hobbit Trilogy, directed by Peter Jackson. The Making of Middle-Earth tells the complete story of how J. R. R. Tolkien’s magic world was brought to vivid life on the big screen in the record-breaking film trilogies The Lord of the Rings Motion Picture Trilogy and The Hobbit Motion Picture Trilogy. Drawing on resources, stories, and content from the archives of the companies and individuals behind the films, much of which have never appeared in print before, as well as interviews and a foreword by director Peter Jackson and key members of the Art Department, Shooting Crews, Park Road Post, and Weta Digital teams who share their personal insights on the creative process, this astonishing resource reveals: How the worlds were built, brick by brick and pixel by pixel; How environments were extended digitally or imagined entirely as computer generated spaces; How the multiple shooting units functioned; How cast members and characters interacted with their environments. Daniel Falconer takes fans from storyboard concepts to deep into the post-production process where the films were edited, graded, and scored, explaining in depth how each enhanced the films. He also discusses how the processes involved in establishing Middle-earth for the screen have evolved over the fifteen years between the start and finish of the trilogies. Going region by region and culture by culture in this fantasy realm, The Making of Middle-Earth describes how each area created for the films was defined, what made it unique, and what role it played in the stories. Illustrated with final film imagery, behind-the-scenes pictures and conceptual artwork, including places not seen in the final films, this monumental compilation offers unique and far-reaching insights into the creation of the world we know and love as Middle-earth.
Examines artistic interpretations of Tolkien's fantasy world, including movie stills, theatrical performances, games, and comic books, and features the lost art of Mary Fairburn, whose paintings were favored by Tolkien himself.
How far would you go to save your family? Midsummer used to be a day of feasts and bonfires. A day when cares were set aside for the joy of grass between our toes, warm hands in our palms, laughter in our hearts. Our celebrations dimmed with the light. Something upset the balance of our woods. Something so deep that even our bonfires can't lure the sun back. And he has something to do with it. Of that we're sure, which is why I'm being given to him. Darkling is K.M. Rice's suspenseful debut novel about a young woman's sacrifice to save her village and the unexpected strength that comes from first love.
"What if it wasn't random?" he whispered, and the hairs on the back of her neck rose one by one with tickling tugs. "What if sometimes people are meant to meet each other?" Ophelia Brighton hasn't had a vision from the past since she was a small child. Now a grad student, both her thesis and her life are interrupted when a troubled young Irishman knocks on her door in Santa Cruz, California. Her visions return with his arrival, and Ophelia must struggle to keep her balance amidst her growing confusion over her place in the world... and time. When Ophelia's visions of a Victorian mystery reveal a secret that will change her future, she also discovers a love that was stronger than death. But is it too late to right the wrongs of the past?
I am the rabbit’s child. The acorn and the thistle down. I am Draven Who Does Not Speak. I am the one who has seen. He was the misfit of his village. The quiet boy who was bullied... until he helped save them all. Yet even after the return of the light, he has a secret. Willow has told her tale of how she ended the darkness. Now it is Draven's turn. What happened in the village of Morrot while Willow was away? What bonded her family with the boy with the falcon? How did their lives continue once the darkness ended? The time has come to return to the world of Darkling. K.M. Rice is a national award-winning screenwriter and author who has worked for both Magic Leap and Weta Workshop. The Watcher expands the story of her debut novel Darkling, a young adult dark fantasy that is now also available on audiobook
"What if I said you could go back? Ophelia, you could change... everything." She left behind the modern world she knew to save the man she loves. Now in the trenches of the Great War, Ophelia must find a way to reach her lover of several lifetimes. Her existence is limited, making her journey all the more complicated, for she is in the Afterworld - the place between this life and the next. New memories of a wilder, untamed past life will either be a welcome reprieve from the pain of war or a deadly distraction. Trapped in the past, will she be able to change her future? Priestess continues the journey begun in the first book of the Afterworld series, Ophelia.
In the early 1800s, Lark and her brother set out to cross the North American continent to settle in the west. In the wilderness, she finally tastes the freedom her restless soul has thirsted for all her life. However, when she meets Charles, a half Crow who feels just as out of place in the world as she does, Lark begins to understand that her wanderlust isn't just a hunt for a new home-it's for someone who can love her independent spirit. Lark and Charles' story unfolds in poignant, often poetic prose that seeks to awaken the wildish nature in all of us.
I am Ophelia, who can remember her past lives. I am Ophelia, who accidentally killed the man I loved. I am Ophelia, the woman whose soul entered the Afterworld, the place between death and rebirth, after she died yet managed to stay awake. I was given the opportunity to fix my mistake. My soul traveled through time to guide that of the man I love through the Great War and beyond to try to change our future. The eve of the Irish Revolution in 1919 finds Ophelia and Johnny struggling to cross the no man’s land that lies between their broken hearts. Her wild past as a priestess of Artemis in ancient Greece teaches her that real power is being true to oneself, even if that means loving another man. Caught up in the fight for freedom, Ophelia must determine where her heart lies. Their love survived the Great War, but can it survive another? Fenians is the penultimate novel in the Afterworld series and continues the journey begun in the first and second books, Ophelia and Priestess.
This book focuses on the characters that populate the Game of Thrones universe and on one of the most salient features of their interaction: violence and warfare. It analyses these questions from a multidisciplinary perspective that is chiefly based on Classical Studies. The book is divided into two sections. The first section explores Martin’s characters as the mainstay of both the novels and the TV series, since the author has peopled his universe with three-dimensional intriguing characters that resonate with the reader/audience. The second section is devoted to violence and warfare, both pervasive in the Game of Thrones universe. In particular, the TV series’ depiction of violence is explicit, going beyond the limits that have seldom been traversed in primetime television i.e. the execution of Ned Stark, the “Red Wedding” and “Battle of the Bastards”. In the Game of Thrones universe, violence is not only restricted to warfare but is an everyday occurrence, a result of the social and gender inequalities characterising the world created by Martin.
DIVThe painstakingly crafted world that J.R.R. Tolkien created for The Hobbit, The Lord of the Rings, and The Silmarillion is so vivid that itâ€™s easy to briefly imagine Middle-earth as a real placeâ€”even Tolkien himself had said it existed somewhere on Earth. From the languages spoken and the creatures that peopled it to the wars and cosmology, the richly imagined Middle-earth has left many artists and fans worldwide imagining what it would look and feel like to inhabit such a wildly inspired world. Tolkien left out no details in his picture so it is no surprise that Middle-earth has inspired such inventiveness in turn./divDIVÂ /divDIVMiddle-earth Envisioned is the first book to explore the artistic legacy left by Tolkienâ€™s world. Paintings, drawings, theatrical performances, radio serials, and films inspired by The Hobbit and The Lord of the Rings are all discussed in a manner that further illuminates the brilliance of Tolkienâ€™s creation. Readers will discover details surrounding an attempted Beatles live-action version (with Paul McCartney as Frodo Baggins), a nearly four-hour Canadian musical, the West End stage production of Lord of the Rings, and of course, the Peter Jackson filmsâ€”including the Hobbit trilogyâ€”and much more. In this beautifully illustrated gift book, discover the richness of Middle-earth anew, through the works of the artists inspired by it./divDIVÂ /divDIVFrom NYT bestselling author Brian J. Robb and Paul Simpson, TV guide writer/reporter and the former editor of the Star Trek magazine./div