Learn Python—Fast! Python Crash Course is a fast-paced, thorough introduction to Python that will have you writing programs, solving problems, and making things that work in no time. In the first half of the book, you’ll learn about basic programming concepts, such as lists, dictionaries, classes, and loops, and practice writing clean and readable code with exercises for each topic. You’ll also learn how to make your programs interactive and how to test your code safely before adding it to a project. In the second half of the book, you’ll put your new knowledge into practice with three substantial projects: a Space Invaders–inspired arcade game, data visualizations with Python’s super-handy libraries, and a simple web app you can deploy online. As you work through Python Crash Course you’ll learn how to: *Use powerful Python libraries and tools, including matplotlib, NumPy, and Pygal *Make 2D games that respond to keypresses and mouse clicks, and that grow more difficult as the game progresses *Work with data to generate interactive visualizations *Create and customize Web apps and deploy them safely online *Deal with mistakes and errors so you can solve your own programming problems If you’ve been thinking seriously about digging into programming, Python Crash Course will get you up to speed and have you writing real programs fast. Why wait any longer? Start your engines and code! Uses Python 2 and 3
Second edition of the best selling Python book in the world. A fast-paced, no-nonsense guide to programming in Python. This book teaches beginners the basics of programming in Python with a focus on real projects. This is the second edition of the best selling Python book in the world. Python Crash Course, 2nd Edition is a straightforward introduction to the core of Python programming. Author Eric Matthes dispenses with the sort of tedious, unnecessary information that can get in the way of learning how to program, choosing instead to provide a foundation in general programming concepts, Python fundamentals, and problem solving. Three real world projects in the second part of the book allow readers to apply their knowledge in useful ways. Readers will learn how to create a simple video game, use data visualization techniques to make graphs and charts, and build and deploy an interactive web application. Python Crash Course, 2nd Edition teaches beginners the essentials of Python quickly so that they can build practical programs and develop powerful programming techniques.
Python is a powerful programming language that’s easy to learn and fun to play with. But once you’ve gotten a handle on the basics, what do you do next? Python Playground is a collection of imaginative programming projects that will inspire you to use Python to make art and music, build simulations of real-world phenomena, and interact with hardware like the Arduino and Raspberry Pi. You’ll learn to use common Python tools and libraries like numpy, matplotlib, and pygame to do things like: *Generate Spirograph-like patterns using parametric equations and the turtle module *Create music on your computer by simulating frequency overtones *Translate graphical images into ASCII art *Write an autostereogram program that produces 3D images hidden beneath random patterns *Make realistic animations with OpenGL shaders by exploring particle systems, transparency, and billboarding techniques *Construct 3D visualizations using data from CT and MRI scans *Build a laser show that responds to music by hooking up your computer to an Arduino Programming shouldn’t be a chore. Have some solid, geeky fun with Python Playground. The projects in this book are compatible with both Python 2 and 3.