Have you ever wondered what your LEGO creations would look like on the big screen? The LEGO Animation Book will show you how to bring your models to life with stop-motion animation — no experience required! Follow step-by-step instructions to make your first animation, and then explore the entire filmmaking process, from storyboards to post-production. Along the way, you’ll learn how to: *Create special effects like explosions and flying minifigures *Convey action and emotion with your minifigure actors *Design sets for animation — make three buildings look like an entire city! *Light, frame, and capture consistent photos *Add detail and scope to your films by building in different scales *Build camera dollies and rigs out of LEGO bricks *Choose cameras, software, and other essential animation tools Dive into the world of animation and discover a whole new way to play!
Ideal choice for fans of the LEGO movie who want to try stop-motion animation in their own movies Provides practical tips on how to film using stop-motion animation Professional advice on art, lighting, effects, and more Did you love the LEGO movie? Are you inspired by Alfred Hitchcock and other professional filmmakers? Would you like to learn how to use the LEGO blocks in your house for more than building? If so, then this book is for you. From lighting to storytelling, this guide will lead you through making your own stop-motion animation films with LEGOs. You may have seen the LEGO movie. Now it’s time for you to be the director and make your own. This guide will walk you through the steps of making a LEGO movie. It covers crafting a story, cinetech, animation, and the dynamics of making your vision come to life. Become a filmmaker and learn about directing with this clever and thorough guide.
Lights...camera...action! Bring your LEGO minifigures to life with this beginner-friendly guide to stop-motion animation. Ten "Mini Movies" walk you through using your phone, tablet, or computer to make short, funny clips with step-by-step instructions. Set the stage with any of the six included background settings and thirty-six LEGO elements, including a pizza, banana, baseball cap, six minifigure heads, and more! Plus, learn the tricks of the trade as you dive into more advanced skills, such as lighting, sound effects, and camera angles. With these tips and tricks, every movie you make is guaranteed to be a successful smash hit.
Have you ever wondered what your LEGO creations would look like on the big screen? The LEGO Animation Book will show you how to bring your models to life with stop-motion animation—no experience required! Follow step-by-step instructions to make your first animation, and then explore the entire filmmaking process, from storyboards to post-production. Along the way, you’ll learn how to: –Create special effects like explosions and flying minifigures –Convey action and emotion with your minifigure actors –Design sets for animation—make three buildings look like an entire city! –Light, frame, and capture consistent photos –Add detail and scope to your films by building in different scales –Build camera dollies and rigs out of LEGO bricks –Choose cameras, software, and other essential animation tools Dive into the world of animation and discover a whole new way to play! For ages 10+
The junior novel adaptation of The LEGO(R) Batman(TM) Movie! The LEGO Movie hit screens in February 2013 and went on to gross more than $450 million at the box office worldwide! That stunning success has spawned three follow-ups: The LEGO Batman Movie (Spring 2017), The LEGO Ninjago Movie (Fall 2017), and The LEGO Movie Sequel (2019). In The LEGO Batman Movie, Will Arnett returns as the brooding voice of LEGO Batman and is joined by Michael Cera (Robin), Zach Galifianakis (The Joker), Rosario Dawson (Batgirl), Ralph Fiennes (Alfred Pennyworth), and more!
A guide to the theory, aesthetics, and techniques of animation features detailed instructions, projects, and discussion on such topics as basic movement, soundtrack synchronization, projecting equipment, storyboarding, and cartoon materials.
A Newly Revised Edition of the Comprehensive Go-To Guide for Any Animation Artist! “Your Career in Animation is the most comprehensive and valuable book on animation careers that you’ll ever need.” —Bill Plympton, Animator / Producer Whether you want to break into the animation industry or “toon up” to a better career, this comprehensive guide will show you how. A leading animation professional surveys the field and shares the advice of more than one hundred and fifty top talents in the business of making toons— including Brooke Keesling, head of animation talent development at Bento Box, Mike Hollingsworth, supervising director of BoJack Horseman; Andrea Fernandez, art director on The Cuphead Show! PES, Oscar-nominated stop-motion director of Fresh Guacamole; Linda Simensky, head of content for PBS Kids; Minty Lewis, co-creator of The Great North; Ross Bollinger, YouTube sensation with his Pencilmation channel, and executives from Nickelodeon, Disney TVA, Titmouse, Inc., Frederator, PBS Kids, Netflix, 9 Story Media Group, Cartoon Network; and dozens of others. Learn how to: • Get the most out of your animation education • Build a portfolio, reel, and resume • Keep your skills marketable for years to come • Network effectively • Learn from on-the-job criticism • Cope with unemployment • Start your own studio or build an indie brand online • Pitch and sell a show of your own • And more! Also included are invaluable resources such as animation schools, societies, film festivals, events, Web sites, and publications. Allworth Press, an imprint of Skyhorse Publishing, publishes a broad range of books on the visual and performing arts, with emphasis on the business of art. Our titles cover subjects such as graphic design, theater, branding, fine art, photography, interior design, writing, acting, film, how to start careers, business and legal forms, business practices, and more. While we don't aspire to publish a New York Times bestseller or a national bestseller, we are deeply committed to quality books that help creative professionals succeed and thrive. We often publish in areas overlooked by other publishers and welcome the author whose expertise can help our audience of readers.
A children's book that shows how to build 50 simple models of LEGO animals using only standard LEGO parts that every LEGO fan has in their collection. The LEGO Zoo book shows kids of any age how to build 50 simple animal models using only standard LEGO parts that are already likely to be in their collection. You'll learn how to build models of animals like crocodiles, zebras, wolves, lions, flamingos, plus many more. Projects are ordered by increasing difficulty making it easy to jump in without getting in over your head. The animals are so cute and goofy, whether building as a family or solo The LEGO Zoo is sure to deliver a roaring good time!
Packed with stunning concept art, sketches, artwork, inspiration and LEGO builds, this book tells the fascinating story of how "The LEGO NINJAGO Movie" was made. Kids can find out how their favorite heroes, villains, vehicles, and locations were created for the movie. Full color.
A comprehensive guide to designing homeschool curriculum, from one of the country’s foremost homeschooling experts—now revised and updated! Homeschooling can be a tremendous gift to your children—a personalized educational experience tailored to each kid’s interests, abilities, and learning styles. But what to teach, and when, and how? Especially for first-time homeschoolers, the prospect of tackling an annual curriculum can be daunting. In Home Learning Year by Year, Rebecca Rupp presents comprehensive plans from preschool through high school, covering integral subjects for each grade, with lists of topics commonly presented at each level, recommended resource and reading lists, and suggestions for creative alternative options and approaches. Included, along with all the educational basics, are techniques and resources for teaching everything from philosophy to engineering, as well as suggestions for dealing with such sensitive topics as sex education. Now revised throughout with all-new updates featuring the most effective and up-to-date methods and reading guides to homeschool your child at all ages, Home Learning Year by Year continues to be the definitive book for the homeschooling parent.
In this step-by-step guide, you’ll learn how to build 40 miniature models of race cars, airplanes, ships, trains, and more. These fun, compact designs will inspire you to get creative with as few as nine LEGO® pieces. Imagine what you can build with just a handful of LEGO bricks—almost anything! In Tiny LEGO Wonders, you'll create miniscale models of real vehicles like: *A space shuttle *Jets, planes, and helicopters *Flatbed trucks and cement mixers *France’s high-speed TGV train *F1 racecars *Muscle cars *Cargo, cruise, wooden ships, and more! Let your creativity run wild!
Do you love stop-motion animation? Try shooting a stop-motion video yourself! Learn how to plan, cast, shoot, and edit an stop-motion video. Capstone 4D videos provide extra content to help guide you on your film-making journey. It's time to put your creativity to the test. And action!
Language Arts & Disciplines by Belinha S. De Abreu
Inside, readers will find a wealth of intelligently crafted, ready-to-use lesson plans and activities designed to help promote critical thinking skills for K-12 students, making this a perfect teaching resource for school and public librarians, educators, and literacy instructors.
Spotlights life-size LEGO® creations, and what it takes to build them (besides a truckload of LEGO parts)! Helen Sham’s sculptures of life-size everyday items, Magnus Laughlo’s GI Joe®-inspired models, military builds by Eric Ong, “Bricks In The Middle” comic strip by Kevin Hinkle, “You Can Build It” instructions by Christopher Deck, BrickNerd’s DIY Fan Art, Minifigure Customization with Jared K. Burks, and more!
This book investigates a paradox of creative yet scripted play—how LEGO invites players to build ‘freely’ with and within its highly structured, ideologically-laden toy system. First, this book considers theories and methods for deconstructing LEGO as a medium of bricolage, the creative reassembly of already-significant elements. Then, it pieces together readings of numerous LEGO sets, advertisements, videogames, films, and other media that show how LEGO constructs five ideologies of play: construction play, dramatic play, digital play, transmedia play, and attachment play. From suburban traffic patterns to architectural croissants, from feminized mini-doll bodies to toys-to-life stories, from virtual construction to playful fan creations, this book explores how the LEGO medium conveys ideological messages—not by transmitting clear statements but by providing implicit instructions for how to reassemble meanings it had all along.
COVER NOT FINAL The official behind-the-scenes art book for Sony Pictures Animation’s feature film The Mitchells vs. The Machines The Mitchells vs. The Machines is a comedy about an everyday family's struggle to relate while technology rises up around the world! When Katie Mitchell, a creative outsider, is accepted into the film school of her dreams, her plans to meet “her people” at college are upended when her nature-loving dad Rick determines the whole family should drive Katie to school together and bond as a family one last time. Katie and Rick are joined by the rest of the family, including Katie’s wildly positive mom Linda, her quirky little brother Aaron, and the family’s delightfully chubby pug Monchi for the ultimate family road trip. Suddenly, the Mitchells’ plans are interrupted by a tech uprising: All around the world, the electronic devices people love—from phones to appliances to an innovative new line of personal robots—decide it’s time to take over. With the help of two friendly malfunctioning robots, the Mitchells will have to get past their problems and work together to save each other and the world! The Art of The Mitchells vs. The Machines gives insight into how the filmmakers were able to bring this fresh, new vision to the screen through concept art, sketches, and early character designs, accompanied by exclusive commentary from director/co-writer Michael Rianda and co-director/co-writer Jeff Rowe, alumni of the team behind Emmy Award–winning Gravity Falls, and producers Phil Lord and Christopher Miller, the innovative and creative minds behind The Lego Movie and the Academy Award–winning Spider-Man: Into the Spider-Verse.
First in a series of resources for middle primary school teachers. Provides 80 photocopiable pages with integrated units on explorers, famous Australians, myhs and legends, religions and beliefs, endangered animals, natural disasters, and moving pictures. Each unit addresses a key learning area for lower primary - either Science or SOSE/HSIE. Includes an overview of unit content and an assessment grid.
A car that somersaults? A twelve-legged centipede? A beetle that can follow a curved black line? The LEGO MINDSTORMS robotics kits provide the raw materials and Joe Nagata's LEGO MINDSTORMS Idea Book the know-how.
What happens when we set out to understand LEGO not just as a physical object but as an idea, an icon of modernity, an image—maybe even a moving image? To what extent can the LEGO brick fit into the multimedia landscape of popular culture, especially film culture, today? Launching from these questions, Dana Polan traces LEGO from thing to film and asserts that The LEGO Movie is an exemplar of key directions in mainstream cinema, combining the visceral impact of effects and spectacle with ironic self-awareness and savvy critique of mass culture as it reaches for new heights of creativity. Incorporating insights from conversations with producer Dan Lin and writer-directors Phil Lord and Chris Miller, Polan examines the production and reception of The LEGO Movie and closely analyzes the film within popular culture at large and in relation to LEGO as a toy and commodity. He identifies the film’s particular stylistic and narrative qualities, its grasp of and response to the culture industry, and what makes it a distinctive work of animation within the seeming omnipresence of animation in Hollywood, and reveals why the blockbuster film, in all its silliness and seriousness, stands apart as a divergent cultural work.